> For the complete documentation index, see [llms.txt](https://whitepaper.interthedungeon.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://whitepaper.interthedungeon.com/technology.md).

# Technology

The game is being developed on Unity. We plan to have both an APK and a WebGL version.

### Back End:

#### Languages and Frameworks

We use full Openshift 4 clusters to host several microservices written with Quarkus (Java designed specifically for containers) and Node.js/Typescript.&#x20;

We use 3Scale running on Openshift as well to manage any APIs we create.

We run Openshift 4 on bare metal nodes. We have Threadrippers capable of running RPC Nodes for unfettered access to on-chain data.

#### Database

MongoDB replica set running as a StatefulSet on Openshft 4.&#x20;

Multiple back-ups and DR  solutions are in place. Including Ansible jobs to send copies to s3 buckets.

### Clients:

#### Languages and Frameworks

React and React Native, Typescript, and Node.js for browser-based front ends.

The Inter The Dungeon games are created with Unity for a native desktop and mobile gaming experience.

### Nodes:

&#x20;We're currently running a Ronin node (interthedungeon-non-validator @<https://stats.roninchain.com/> ) with a pending application to run a validator node.
